WORK WITH US!
Be part of an award-winning studio whose passion for visual polish and code quality is second to none. Get involved in all aspects of our game development process and be a big cog in a small machine.
HOW WE HIRE
Our first step is reviewing your CV or portfolio. Following that, we may offer a telephone interview or invite you into the studio (sometimes both) so we can get to know you better.
During the interview you may be asked to complete a technical test or complete a specific task, depending on the role.
- Creative work environment
- Central London location
- Sick pay
- Holiday pay
- Flexible work hours if needed
- Beer fridge
Our studio is in the heart of London’s thriving tech and creative community. Shoreditch is renowned for its coffee shops, craft beers, lively nightlife and street art. It’s pretty great.
We're looking for an excellent C# engineer to help us build our next mobile game. You don’t necessarily need experience in game development, but we do need you to have plenty of experience of end-to-end product delivery as a Senior Engineer, ideally working the full stack.
You'll have proven software engineering skills, practising clean code with an emphasis on design patterns, testability and quality. You should have a good understanding of different architectures, algorithms and data models. If you have previous experience of application development, this would be a great opportunity for you to move to a game development environment.
We build our games on the Unity 3D engine; if you don't have Unity (or similar) experience we'll trade that for UX skills, but strong engineering practices, C# and Agile experience are essential.
This is a permanent position in an incredibly exciting, fast moving field. We are a small team and you will be one of our senior programmers, so you will be working on some of our most complex challenges. Every task you undertake will have a direct influence on the game, will make our players happy or will further your knowledge - hopefully all three. You'll work alongside our CTO and will be instrumental to the team and to the growth of the company.
- .NET BCL
- Agile / Lean
- Design patterns
- Automated testing
- Degree or similar in Computer Science or another relevant subject
- Unity 3D and/or UX (web, Flash, TV, etc.)
- Unreal Engine
- Cloud (GCP, AWS, Azure etc.)
- Git (or equivalent DVCS)
- C / C++
- Java (Android)
- Objective-C (iOS)
- Free-to-play game dev
- Maths / Physics
We're always open to hear from applicants who think they've got what it takes to shine at Yakuto, so if you think you're made of that special something but don't see a suitable opening above, give us a holler via email.